University of Utah
Adobe Task Force
Congratulations to This Year’s Finalists
Congratulations to all of the finalist teams! They out-analyzed the competition for the chance at thousands of dollars in cash and prizes.
What is the Adobe Analytics Challenge?
For over 10 years, this competition has been a unique analytics-focused business case competition where university students are given the opportunity to use Adobe’s industry-leading analytics products and access to real-world data from leading organizations such as Starwood, Lenovo, Condé Nast, Comcast, Overstock.com, and Backcountry.com.
Adobe is pleased to be partnering with Sony PlayStation for the 2016 Adobe Analytics Challenge. As one of the most recognizable brands in entertainment and gaming, Sony PlayStation will provide this year’s contestants with a unique customer analytics challenge to discover cross-channel insights across the PlayStation App and PlayStation.com that will help Sony provide even more amazing experiences to its customers.
Over $50,000 in Cash and Prizes
Over $50,000 have been handed out to up-and-coming analytics talent from universities across the nation, including NYU, Duke, Ross(Michigan), Northwestern (Kellogg), BYU, University of Utah, University of Texas-Austin, UC-Berkeley, Missouri, and many others. Through this program, Adobe has exposed thousands of students to the high-demand fields of digital marketing and analytics. Adobe has hired more than 30 students from this program over the years, and it has been a valuable recruiting pool for other companies and agencies looking for data-driven talent.
|2016 student team prizes|
|1st place||2nd place||3rd Place||4th place||5th place||6th place|
Faculty mentor prize
Each of the finalist mentors will receive a free pass to the annual Adobe Summit event in Las Vegas. In addition, the winning team’s mentor will receive an all-expense paid trip to the Adobe Summit.
How does the competition work?
At the beginning of the Adobe Analytics Challenge, we’ll have a one-hour kickoff web conference with Adobe and Sony PlayStation. You’ll receive an overview of the competition as well as information on the analysis project. You’ll have a few days to identify the team you will enter into the competition.
Registration & submission
Students can form teams of up to three students. You must pick a team name and have each individual complete the registration form on this site. Each individual will have to sign two non-disclosure agreements (one for Adobe and one for Sony PlayStation). Once you’re registered, you’ll be given access to Adobe Analytics and Sony PlayStation’s data. Your team will be invited to join a two-hour live training session (optional but recommended). The training session will be recorded in case you have a scheduling conflict. You will have just over two weeks to analyze a company’s digital data in Adobe’s analytics tools and build a presentation for your analysis findings and recommendations. Your team will email the PPTX file to email@example.com by the submission deadline. All of the submitted presentations will be screened and approximately 15-20 presentations will be selected for the first-round judging.
Each of the semi-finalists will be scheduled for a 20-minute web conference. Each team will have 10 minutes to present the slides they submitted to a panel of judges. For this round, the judges will be comprised of experienced analytics consultants. We expect all of the team members to present a portion of the presentation. You will have up to five minutes reserved for questions from the judges at the end. After the first-round judging is complete, the judges will choose up to six teams that qualify for the final round in Lehi, Utah. Typically, we will choose no more than two teams from the same school for the finale.
Each of the finalists will be brought to Utah for the final round. Adobe will cover the flights and accommodation expenses of the finalist teams as well as their faculty mentor. The finalists will have the opportunity to modify their slides, and they will now have 15 minutes to present their findings and recommendations. The teams will have approximately five minutes at the end to answer questions. For this round, the group of judges will include representatives from Adobe, Sony PlayStation as well as other industry experts.